Hello,
I’ve got a truly joyful link for you this week:
You might need to open this on a computer, but it’s a lovely way of understanding how a character is developed. It starts with the simple stuff, like how fast they run and how high they jump, but then moves quickly into more complicated concepts like how the gravity affects them and my new favourite term, “coyote time”, which deals with how soon they fall after they run off the edge of something…
It’s very charming and Brown is an excellent guide.
Until next time, let’s be careful out there.